I've been playing with BabylonJS for some time now. And upto now I always used the fbx exporter or max exporter for my babylon models/animations. But a client asked me to do a tutorial for blender.
So I made an animated box in blender. But when I export it, the file completely falls apart and no animation is exported. The file that remains in blender after the export looks like what babylonjs displays.
I've added the before and after export images and the .blend file and hopefully someone can help me in the right direction.=